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Tempest game how to make money

tempest game how to make money

Rinse and repeat until you have 2k, if you will. No one will get hurt. Well, unless you have a top class ship with a speed of 37 and insane cannon range, so nothing in the game can possibly even scratch you without your active cooperation. Change language. Bear in mind I haven’t played in a while so that information might be dated. View mobile website.

Discussion in ‘ General Discussion ‘ started by ivkoniJan 14, Search Unity. Log in Create a Unity ID. Unity Forum. Forums Quick Links. Joined: Jan 26, Posts: There has been a lot of noise about kongregate finally accepting unity3d games.

tempest game how to make money
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Discussion in ‘ General Discussion ‘ started by ivkoniJan 14, Search Unity. Tempest game how to make money in Create a Unity ID. Unity Forum. Forums Quick Links. Joined: Jan 26, Posts: There has been a lot of noise about kongregate finally accepting unity3d games. Which is great. But how much money is there in free browser games? To share my limited experience: my 3 games on wooglie. I also found this link from Oct Joined: Aug 25, Posts: If I were to expect to make complex games that took a long time to develop, and thus use that as my main source of income, I’d be discouraged.

If I were to do quick, simple games that took little to develop, and thus use that as a small boost in income, I’d be happy. Doing nothing and reaping those benefits would be awesome.

That is not even worth submitting to the website. Unless there aren’t websites for that sort of thing? Joined: Dec 10, Posts: 1, Several games on Kongregate are sponsored, which means the developer got paid to develop the game.

All the games also have a ‘tip jar’ which can be a source of additional revenue. Talking about the size of the community doesn’t matter as much as the quality of the community. Whether it was 2, or 25, really doesn’t matter. How many of those developers are creating games which attract traffic.

If you had 10 polished games, on several portals dimeRocker, Wooglie, Kongregate, etc and all I did was earn money from ads, no microtransactions, subscriptions, etcI’d estimate that I’d be doing pretty good. I think selling one-time purchase browser games are pretty difficult to do, because I could just go to Kongregate and play games for free.

If it was something with a subscription, you might be doing much better. Kongregate actually has a number of MMOs which use them as a gateway. TempestJan 14, So you may need all 10 polished games to make the on kongregate. Joined: Nov 2, Posts: I think it’s exactly like what Tempest said, most of those game already got the upfront money tempest game how to make money sponsorship through site like flashgamelicenseso the developer not really relying on ads anymore.

I hope in the near future we will have something like UnityGameLicense so we can find sponsorship for unity games too the kongregate contest thing is a good way to raise up popularity of unity. Joined: Mar 28, Posts: 2, Putting a game on Kongregate, or any portal for that matter including shockwave, isn’t going to pay your mortgage. Flash developers have an huge edge in that regard over Unity. They can maximize their return by putting a game on hundreds of portals, combining a paltry sum from all of.

The old lady casual gamespace has moved away from portals to facebook over the last few years. They’re now playing family feud on facebook instead of bubble pop on Pogo. Sadly, there are no real options for in-game advertising with Unity. It was on Dimerocker’s roadmap, slated for Q1 of last year but evidently never materialized. Quietus2Jan 14, Joined: Nov 24, Posts: Last edited: Jan 14, Joined: Jun 3, Posts: When you submit a game to a contest its a different thing as there is a theoretical option to win a higher prize.

Its also different when you have a licensing deal going with a portal so it pays you. If you have no custom licensing or proper revenue share percentage deal with a portal, most portals where the only way to get money is a one time low sponsoring fee or only ingame ads money that amount is very very low for the huge large majority of games and hence would not be worth it other than when seen as nice pocket exchange beer money.

TempestJan 15, Man, we have games on most major portals and on s of thousands of the small- medium sized ones. And we also do various other ways for earning money with games. And yes, we have games which get a couple of million plays a month.

So yeah, based on that experience i can tell you just ad money from web sites is one of the worst ways to make money per game. Are there any pre-made game portal websites that can be purchased? Also, do you need to host that on your own server, or any hosting website would do? Creating a crappy portal is very easy and can be done cheap and quickly.

Creating a better portal which can compete in features, usability and look with the «best» portals is quite a bit more work. It also needs constant work and money flow to keep it up to date in features and content.

For that you also have to create a lot of games or incentivise developers to put games on your portal exclusively or earlier than on others so users have a reason to visit your portal rather than the millions of others out.

Joined: Nov 1, Posts: 4, Last edited: Jan 15, Aiursrage2kJan 15, Next up, yes, as i said winning a contest is a special case. Think about how much if anything all the others got who didn’t win the contest. Some are happy one can submit games to another site and contests are a cool thing for excitement, exposure and those who win, but yeah, the question in the thread was whether free to play ad based portals usually bring a lot to the developer per game, so yeah, the answer in general is no, not at all.

And for Sophie winning several contest prize sums that’s great but she could have earned a lot more with her games in other way. Do you know how much kong pays in ad money per play? And yup, no matter what someone earns in first month on one of these sites, usually it is a lot less in second month due to the huge volume of content that comes out on such sites each month pushing most older content back even way more than on mac app store and even more than on iOS or android app stores.

Sophie did mention that she was able to pay her rent from the ad rev she had earned thus far from Kongregate. TempestJan 16, She has submitted a bunch of games at once, unless someone can submit that many new good games and have them ranked as high each month, well, it would not be a good idea to expect to be able to pay the rent from the ad reveneue split from the site.

Handing out games for free for nothing else in return than ad revenue largely became popular thanks to the huge amount of younger ones doing flash games in their spare time and not having to actually worry about paying all their living costs, rather enjoying the bit of revenue they got as pocket exchange.

Once you actually have to worry about paying way more expensive things every month that usually means having to consider other options to earn money like some of those i mentioned earlier in the thread.

Last edited: Jan 16, Joined: Dec 7, Posts: Well if you make sth like platform racing 2 then it will give you some money It has 20 million gameplays PelajeshJan 16, Quietus2Jan 16, Also it is quite an optimistic expectation to think you get dollars in ad money revenue share from 1k plays.

In most countries you get a lot less for untargetted advertising. With 20 million plays they would usually get around a tenth of what you estimated in most cases. I have some flash games on kong for some years now, so yeah, i have an idea of what that brings in average. But yeah, its a big exception to the rule, have a look at where usually the big indie success stories are, its things like minecraft, the humble indie bundle etc where people sell a game on their own or others via things like steam, psn, xbla, wiiware, the app store, or doing subscription based stuff like club penguin, runescape etc or doing micro transactions stuff on facebook.

The huge overwhelming majority of people posting games on free to play ad revenue split only portals can be happy if they make a few hundred bucks a month for longer than 3 months per game. Joined: Dec 6, Posts: Joined: Nov 14, Posts: You aren’t likely to make very much money if any at all from indie games. Just look at indie music, indie films, indie. It’s sad but true. AntitheoryJan 16, I don’t want to exaggerate on one side, but we shouldn’t do it on the other.

Okay if you look at the games on kong, the key seems to be user-rating, if you get a high user rating you will get on some lists which translates into more plays. There seems to be 3 spots for «Hot New Games» on the front page and then another for weekly and monthly top 5. I mean if your game is not going to get a 3. Aiursrage2kJan 17, Joined: Jan 7, Posts: 1, Making money frrom free to play games is hard, but at the end of the day, making money from making games at all is hard.

Yes, some people will score big from the traditional approach of «fire and forget», but most will work for every dime. Even those that do hit, planing and strategy can drive them higher.


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Easiest way to tem;est money is to pick up all the stuff thats floating in the water usually around the little rocky «islands» that are placed around encounters. Note: I don’t have any dlc’s, only the base game. Also a good idea, mentioned somewhere on the hub, was to go to the Seekers island in the north. Trade in this game is hard because the price changing events can start or end at semingly random. View mobile website.

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