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Grand ages medieval ps4 how to make money

grand ages medieval ps4 how to make money

Home Discussions Workshop Market Broadcasts. Keep building what’s in demand, and that’s it. Grand Ages Medieval: Pc: encounter other societies and use your trading expertise to expand and make your fortune. The best return on trade routes comes from creating routes among 4 to 5 towns that, in total, produce all the goods available in the game. Many items need 3 production slots, and your most expensive and profitable goods need 4 or even 5 production slots which is hard to do in one city but not impossible with proper planning. Last edited by Dray Prescot ; 3 Feb, pm. Sep The best way to make money in the campaign is to build slowly and not rush through.

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New to Shacknews? Signup for a Free Account. Shacknews goes hands-on with Grand Ages: Medieval, a historically real-time strategy game with heavy emphasis on economics set at the dawn of the Medieval era. We see if we have what it takes to start an empire that can stand the test of time. Grand Ages: Medieval gives players the chance to build up from humble beginnings to ultimately become the emperor of the Roman Empire. The year is A.

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grand ages medieval ps4 how to make money
Hello again, PlayStation fans! Blog that introduces you to the game mechanics, along with 6 tips to help you become a master trader. To catch you up on our game, Grand Ages: Medieval is a grand-strategy title from Gaming Minds Studios and our first strategy title to be released on PS4. In Grand Ages: Medieval your goal is to use commerce, trade, diplomacy, and war to conquer all 20 million kilometres of our Medieval Europe game world, set in the year A. The path to becoming emperor is long, but these trading tips will help start you off on the right path to attaining economic dominance. And there we have it!

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New to Shacknews? Signup for a Free Account. Shacknews goes hands-on with Grand Ages: Medieval, a historically real-time strategy game with heavy emphasis on economics set at the hhow of the Medieval noney. We see if we have what it takes to start an empire that can stand the test of time.

Grand Ages: Medieval gives players the chance to build up from humble beginnings to ultimately become the emperor of the Roman Empire. The year is A. You’re challenged to explore and settle the land, gather resources, and conduct trade.

Eventually, you’ll upgrade your technology and amass an army strong enough to defend your settlements as you expand across Europe and into both North Africa and the Middle Monney. I got a chance to go hands-on with the economic side of the game on the PS4.

The first thing a player needs to do is begin constructing resource structures like mines, and send the scout out to find nearby settlements to trade. Although the landscape is quite large, we played with the game timer sped up so that the scout zoomed across the countryside. Physical characteristics like mountains don’t impede movement, and I’m told that they probably won’t provide much of a strategic advantage other than resources. Each town specializes in five different commodities that range from ore to fish which are conveniently shown under the town’s nameand location will determine what gets gathered.

With a little time and luck, you’ll come across a town that has a commodity that you don’t have and vice versa. Then, after some negotiating, which usually involves some extra gold to move things along, a trade pact is born.

Then it’s a matter of having a builder construct roads and a merchant to carry the goods from place to place. Giving units commands involves holding down the left shoulder button, which brings up a radial menu. From there, you can select the unit you omney and then issue orders. With a few more trade agreements and a little logistical finesse, grqnd can set up a trade route that spans multiple settlements to grand ages medieval ps4 how to make money your income.

Fortunately, you won’t have to pore over ledgers to find gand best deals. The merchant AI automatically selects the commodities to trade, and it is set to always buy low and sell high. Other diplomatic options are available, like forming an alliance, but how willing other leaders are to agree and how costly those deals are will depend on how they regard you.

Towns may have special requests for resources, and fulfilling them will gain favor. With enough favor and power, you’ll even be able to annex cities into your control. That is, if you’re not in the conquering mood. Unlike historic strategy games like Civilization, each settlement in Grand Ages: Medieval is fairly self sufficient with the exception of certain resources. You can’t build a settlement too close to an existing one, but you won’t need to take proximity too closely into consideration.

So, you won’t have to worry about a settlement starving to death if you set one up too far away from one of your towns. However, players will need to take random events into consideration, including natural mmake like earthquakes, volcano eruptions, and the Black Plague. In addition to the campaign, Grand Ages: Medieval has an open sandbox mode, which is a custom game without all the story trappings.

It also supports up to uow players in multiplayer, which might sound daunting, considering how developing a nation can take a tremendous amount of time, even with the game sped up.

However, there is a option to rgand the computer AI take over the gameplay for a while, agrs that it will automatically grow your economy while you’re away. I asked whether hoow option also available for the main campaign, but hoow answer hasn’t been determined.

Grand Ages: Medieval is shaping up to be a deep strategy game that will eat away the jedieval for strategy fans. Can you explain what elements add depth? How does this compare to SM’s Starships? Or the Hegemony series? The preview sounds pretty lightweight: terrain doesn’t matter, merchants are automated, city placement doesn’t matter, diplomacy is really basic and so on. The concept sounds cool and I thought Crusader Kings 2 was going to be zges lot shallower gow it really was so I’m wondering what I’m missing.

Already have an account? Login Now. Feature Preview. Grand Ages: Medieval Impressions: Making Money and History Shacknews goes hands-on with Grand Ages: Medieval, a historically real-time strategy game with heavy emphasis on economics set at the dawn of the Medieval era.

Steven Medoeval. Steven Wong Managing Editor. Weekend Discussion — January 19,

Grand Ages Medieval — Beginner Guide

All rights reserved. I got a chance to go hands-on with the economic side of the game on the PS4. Command your army to besiege. Some geospatial data on this website is provided by geonames. What are the economies like at each of your cities? Giving units commands involves holding down the left shoulder button, which brings up a radial menu. Sie kennen sich in «Grand Ages: Medieval» aus?

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Not exactly an enticing name, is it? Rather, he talks fundamentals. Expect to pay a premium for these additional trading options.

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